MARVEL BOY Mini-Bust

The Marvel Boy is an older sculpture in honor of today’s release of YOUNG AVENGERS by Kieron Gillen and Jamie McKelvie (whose two PHONOGRAM miniseries I would highly recommend). Originating in the Marvel Miniseries by Grant Morrison and J.G. Jones, Marvel Boy was really Noh-Varr, a misanthropic, teenage alien, angry at the world and ready to conquer it for our own good. He’s mellowed some, but we’ll see how much of his old brand of “Zen Facism” will appear in this new series.

This piece was also designed by my friend Dann Lundie, who shared my love of the series (Dann also designed the Robin Node and Shaun of the Dead sculptures). He provided the sketches below:

I’m not sure why I didn’t incorporate either of Dann’s neat designs for the base. Hm.

Ending 2012 with a Question

Question 001

Just about finished Rene Montoya as the Question (based on artist Cully Hamner’s version). As always, more work to be done.

Happy New Year! I hope 2013 is good for everyone.

The 4th Annual DARK KNIGHT ON A DARK NIGHT Art Show

Every year near the Winter Solstice,  Hub Comics in Somerville, Massachusetts  holds an exhibition of Batman art by local artists. My 12 Days of the Batman mini-busts were on display, as well as numerous other works by some great artists.

Photos of the event, taken by shop owner Tim Finn, can be seen here. 

I was interviewed about the event by the Boston Herald, and you can read the article here.

Can’t wait to do it again next year, same Bat-Time…

JFSculpts READER MAILBAG!

At the conclusion of 12 Days of the Batman, John Vukelic left this comment:

“12 sculpts in 12 days is a very cool accomplishment. Did you learn anything new working on those 12 busts?”

(John’s site chronicles his process as he learns to become a fantasy and sci-fi artist, and it’s filled with great art resources as well.)

In answer to John’s question: I hate to say it, but I learned very little. But it did reinforce a lot of lessons I discovered with other sculpture sprints, such as Mighty Marvel May, as well as from years of trial-and-error. What I have learned:

Plan ahead:
Particularly when I don’t have a lot of time to execute, it’s much better to have a concrete idea before I start and not try things out as I’m sculpting. I’m terrible about sketching. I virtually never do it, to my detriment. On longer projects, I usually start sculpting and make adjustments as I go. I don’t have that luxury when trying to work this fast, but ten or twenty minutes sketching would probably have helped a lot. Also, making good armatures is always important.
If you get off to a bad start, start over:
If I didn’t make a good armature and started sculpting over it, I immediately regretted it. It actually saved me time to scrap what I’d done and do it over from scratch rather than fight with it.
Keep your materials handy:
Seems obvious, right? I tried to have all my tools, workspace (which was often my lap), and even the camera, light, and backdrop ready before I started. Except I ran out of the Sculpey Firm I use and tried gray Fimo instead (I use a mixture of Sculpey Firm, Super Sculpey, and black and white Sculpey III to make a grey, just-right material). Not the same thing, and it worked- kinda- but the last three or so days I was working with what felt like substandard material. I shouldn’t do that.
Form is more important than detail:
Silhouette, shape, proportion are all much more important to the overall look of a piece than any detail I’m going to tack on. Does it read from across the room? If not, keep working. A rookie mistake- when I can tell I’m choking- is to go to detail too soon. Make sure the form is right, then start finessing.
When working this fast, compromises have to be made:
Forcing myself to put the work up- ready or not- by the end of a day meant I wasn’t going to finish it to my satisfaction. I had to make choices about what was most important and what just had to go. Sometimes happy accidents occurred: I really liked how Poison Ivy’s hair came out in the limited time I had to detail it.
If you do a bad job, you’ll do better the next day:
Sometimes events on the day kept me from putting as much time in as I could, and resulted in some clunkers (I’ll let you decide for yourself which ones I’m talking about). I had to finish them, put them up, and move on, no time to look back.
There is never enough time, so do the best you can in the time you have:
The clock is always ticking. If you have an hour or a month you’ll never finish to your satisfaction, so just work with what you’ve got. You always have right now.

 

Thanks for the question, John!

12 DAYS OF THE BATMAN: Boxing Day Postscript

And that was 12 Days of the Batman. Thank you for helping me put some Batman back into this holiday season!

As with Mighty Marvel May, I would like to thank the creators of these characters I’ve been celebrating. Without Bob Kane, Bill Finger, Jerry Robinson, Dick Sprang, Gardner Fox, Carmine Infantino, Bob Brown, Denny O’Neil, Neal Adams, Bruce Timm,Grant Morrison, and SO many more, they wouldn’t exist.

They created a Gotham City we can all play in. Let’s keep fighting for justice for all.

12 DAYS OF THE BATMAN! DAY 12: THE JOKER

JOKER 006Christmas with the Joker.

Batman first battled the Joker in 1940′s BATMAN #1 in a story by Bill Finger and Jerry Robinson. The Joker was poisoning wealthy men, leaving their corpses with an eerie rictus grin, and baffling the police in the process. His first fight with Batman ended with the Batman tossed into a river, excited at the prospect of an adversary who could really hit. The rematch ended with the Joker apparently accidentally stabbing himself in the heart, laughing maniacally as he died. A last-minute editorial decision saved his life, as the medics in the ambulance were shocked that the Joker was -somehow- still alive.

Over more than 70 years, the Joker remains an enigma. Different versions hinted at his life before Batman unwittingly dropped him into a vat of bleaching chemicals, but whoever he was before is unimportant. He is the Joker; deadly, anarchic, interested only in what makes him laugh, no matter who’s hurt in the process.

My take on the Joker is fairly traditional (I’ve sculpted him before). I dislike when he’s depicted as  a physical monster. He’s hideous because he chose to be,  not because he’s disfigured. I gave him a look like he’s just thought of an especially wicked joke.

And so the Joker gets the last laugh. Thanks for looking. This has been 12 Days of the Batman. 

12 DAYS OF THE BATMAN! DAY 11: BATGIRL

Batgirl 001

Batman and Robin both faced the tragedy of witnessing their own parents’ murders; not surprising each of them decided to fight a war against crime. But what about Barbara Gordon, daughter of Batman’s ally, Police Commissioner Gordon? She had no great loss to define her, didn’t have the resources of a Bruce Wayne to train and equip herself, and wasn’t a physically imposing male, either.

No, Barbara Gordon was inspired by Batman to fight crime simply because it was the right thing to do. Introduced in 1967′s ”The Million Dollar Debut of Batgirl!” by Gardner Fox and Carmine Infantino, Barbara- Babs to her friends- has been an off-and-on member of the Bat-Family ever since.

Bruce Wayne trained for years, traveling the globe and studying with the finest teachers in every field, from martial arts to forensic science. Barbara had a library card. Batman had a nearly-unlimited fortune to outfit himself with Batman’s non-lethal arsenal. Barbara had significantly less to work with.

Even Robin was raised by Batman: he had the best crimefighting teacher possible. Barbara bootstrapped herself into the role of Batgirl. Batman’s often referred to as the most “realistic” superhero (which is, itself, kind of silly), but Batgirl did even more with far fewer resources, just her brains, skill, and tenacity.

Tomorrow is the final installment of 12 Days of the Batman, a man who’s brought a lot of smiles to the world. Go to bed.